Many translated example sentences containing "Kartenspiel Doppelkopf" – English-German dictionary and search engine for English translations. We play according to the rules of the German Doppelkopf Association. In addition we offer these custom Doko rules: Doko without Nines - Catch Karlchen. Game Rules. The Doppelkopf cards. Doppelkopf uses 12 cards in 4 suits Clubs(C), Spades(S), Hearts(H), Diamonds(D). Each suit has (point value in brackets).
Doppelkopf Rules Leagues, Clubs, Tournaments
Doppelkopf ist ein Spiel für vier Spieler mit variablen Partnerschaften. Das Ziel des Spiels besteht im Erbeuten von Karten in Stichen. Es kann auch mit fünf. Game Rules. The Doppelkopf cards. Doppelkopf uses 12 cards in 4 suits Clubs(C), Spades(S), Hearts(H), Diamonds(D). Each suit has (point value in brackets). Doppelkopf - spiele kostenlos und offline gegen starke Computergegner Spiele Doppelkopf, das unterhaltsame deutsche Kartenspiel, wann und wo Du willst! Willkommen beim Deutschen Doppelkopf-Verband e. V. Liebe Doppelkopf-Freunde,. heute früh bin ich mit den Gedanken aufgewacht: Jetzt wäre. Doppelkopf Regeln. Version () - always under construction © by Ahmed, Köpie, Rainer, Markus, Molle, Gunst. We play according to the rules of the German Doppelkopf Association. In addition we offer these custom Doko rules: Doko without Nines - Catch Karlchen. Many translated example sentences containing "Kartenspiel Doppelkopf" – English-German dictionary and search engine for English translations.
Doppelkopf Regeln. Version () - always under construction © by Ahmed, Köpie, Rainer, Markus, Molle, Gunst. We play according to the rules of the German Doppelkopf Association. In addition we offer these custom Doko rules: Doko without Nines - Catch Karlchen. Game Rules. The Doppelkopf cards. Doppelkopf uses 12 cards in 4 suits Clubs(C), Spades(S), Hearts(H), Diamonds(D). Each suit has (point value in brackets).
Solo Queen Solo: Only the eight Queens are trump. Jack Solo: Only the eight Jacks are trump. Trump Solo: Each of the 4 suits can be announced as trump solo.
If the suit is diamonds, the usual order of trumps is unchanged. If it is any other suit, the 4 diamond trumps are exchanged with the announced suit; the Ten of hearts remains always the highest ranking trump.
Marriage: If a player holds both "Queen of clubs", he can announce "marriage". The partner is the player, who wins the first trick, where the first card played is not a trump.
If, after 3 tricks, the partner could not be determined or if the "marriage" was not announced by the player Silent Marriage , he plays a trump solo diamonds.
Doppelkopf Rules Exceptions: Before the first card is played, each player can announce one of the following exceptions.
The solo player always starts the first trick except in the case of "Silent Marriage" : The exceptions are declared clockwise, starting with the player to the dealer's left.
Players with no exceptions to announce are "gesund" German for healthy. Announcements: Re is announced by a player who holds a "Queen of Clubs", Contra by players who do not.
Although the German Doppelkopf Association Deutscher Doppelkopf-Verband has developed standard rules for tournaments, informal sessions are often played with many variants and players adopt their own house rules.
Before playing with a new group of players, it is therefore advisable to agree on a specific set of rules before the first game. Doppelkopf is a team game where each team normally consists of two players.
The most distinguishing feature of the game is that, as in Schafkopf , the actual pairing is not known from the start, which is what makes the game interesting for most players.
Thus each card exists twice in the deck hence the name Doppelkopf resulting in a total number of points. In the ensuing description, the more common card version is assumed.
The rules for the card variant are the same, the only difference is that the Nines are removed. In every game, there are two parties, called Re and Kontra.
To win, the Re team normally has to achieve points or more; Kontra wins when Re fails to do so. Each player is dealt twelve cards, or ten in the card variant.
After the cards are dealt, the kind of game is determined. In non-tournament play, it is assumed that a normal game will be played and any player desiring a different game simply says so.
In tournament games, a more complicated method is used to prevent players from gaining information about their opponents' hands.
The types of contract that can be played only differ in which cards are considered trumps. When a player declares a game other than the normal game, s he alone is Re and has to play against the other three players who form Kontra.
These non-standard games are, therefore, called Solo games. In these games, the actual teams are not known from the start.
The player to the left of the dealer, forehand , leads to the first trick; the other players follow in a clockwise direction. Each player must follow suit, that is, play a card of the led suit.
If he is unable to do so, he can play a trump or any other card. The player playing the highest trump or the highest card in the led suit wins the trick and leads to the next trick.
Since each card exists twice, there is the possibility of a tie; in that case, the first-played card wins the trick.
During the first trick, each player may make announcements which increase the value of the game. After all the cards have been played, the point values card points of the tricks are counted and each player in the winning team gets the game value game points added to his score, while the losing players have that value deducted.
This is sometimes referred to as the auction or as bidding in some variants - when this is referred to as bidding the section below on bidding is referred to as announcements.
If one or more players have said "Special", they each in turn say what type of game they wish to play. Whoever has the highest ranking "Special" plays their game the first player in bidding order winning in case of a draw.
The Ten of Hearts often called the Dulle is the highest trump in every normal game as well as any Suit Solo.
Except for Hearts solo, there are actually more trumps than non-trump cards. One noteworthy result of this rule is that there are only six non-trump cards left in Hearts, making this suit more likely to be trumped in the first trick it is played.
The normal game in a version suitable for children and beginners was released in under the name Doublehead Kids in cooperation with the German Doppelkopf Association.
When a player has both Queens of Clubs or Obers of Acorns, he usually declares "Marriage" Hochzeit and will form a partnership, the Re team, with the first other player to win a trick.
Apart from this, the game is played like the normal game. If, however, the player who declares "Marriage", makes the first three tricks, he will instead play a Diamond Solo game against the other players.
The player can also decide not to announce Marriage, in which case he plays a silent Solo stilles Solo. This is played like a normal Diamond Solo; the only difference being that the other players do not know from the start they are playing against a Solo.
Apart from this, the game is scored like a normal Solo times 3 for soloist, normal for all others. A player can, if he wants to, announce a Solo game.
These games change the status of trump cards; the player also must play against the other three players.
He will get thrice game value added or subtracted from his scoreboard in case of a win or a loss. During play, a player may make announcements claiming that his team will succeed in achieving a specific goal.
These announcements increase the game value regardless of whether they are fulfilled. If a team fails to accomplish the self-given goal, it has automatically lost.
Apart from increasing the game value, the bids fulfill the role of clarifying which side a player who makes them belongs to. Each of the following announcements can only be made after Re or Kontra.
It is played over a series of rounds that should be determined before the game begins. Players will play in different partnerships determined through the bidding of each round.
The goal of the game is to score game points, but to do this players must first score enough points in a round to earn them. Points in the round are scored by winning tricks and scoring them based on the cards in them.
Certain thresholds will need to be met to score game points and these differ depending on the partnership you are apart of and the announcements and bidding made during the game.
First, the decks must be modified. Each deck will have the 8 and lower cards removed. This leaves in total for the whole deck, two of each card of suit and rank for the Aces, Kings, Queens, Jacks, 10, and 9s.
The first dealer is chosen at random. The dealer will pass to the left for each new round. The dealer shuffles the cards and the player to their right should cut the deck.
Then each player receives three cards at a time, clockwise, until all cards are dealt out. For most rounds played the deck follows the following rankings.
The cards rank separately for each suit and the suits also have a ranking. The trump suit is the highest-ranked suit and is ranked 10 of hearts high , Queen of clubs, Queen of spades, Queen of hearts, queen of diamonds, jack of clubs, Jack of spades, Jack of hearts, Jack of diamonds, Ace of diamonds, 10 of diamonds, King of diamonds, and 9 of diamonds low.
The next ranked suit is the clubs and it contains the Ace of clubs high , 10 of clubs, King of clubs and 9 of clubs low. The next ranked suit is spades and contains the Ace of spades high , 10 of spades, King of spades, and 9 of spades low.
The lowest-ranked suit is hearts and contains the Ace of hearts high , King of hearts, and 9 of hearts low. The cards also have values attached to them.
All aces are worth 11 points. Kings are worth 4 points. Queens are worth 3 points. Jacks are worth 2 points, and all other cards hold no point values.
This means there are points obtainable each round. Once hands are dealt players enter a round of bidding. It starts with the player to the dealers left.
If, however, one or more players call for a modified game each player gets another turn to declare which kind of game they wish to play.
They are ranked Marriage, Poverty, and solo from lowest to highest. The player who bids for the highest game type first wins the bid.
There are four different types of games: Normal, Marriage, Poverty, and solo. They all have differences and determine partnerships differently.
For normal games, the partners are determined by the players who hold the two queens of clubs. These two, or one, players are on a team and the remaining players are against them.
Players do not share this information and players may not know who is on their team till later in the round if at all.
When a single player has the two queens of clubs then this is also called a silent solo. Usually, if a player holds both the Queens of clubs, they will try to get a marriage called.
In this type of game, it is played nearly identically to a normal game except the partner of the winning bidder is the first player, other than the bidder to win one of the first three tricks.
A player with fewer than three trumps can call for a game of poverty. If successful, this bidder will place three cards on the table.Many translated example sentences containing "Doppelkopf spiel" – German-English dictionary and search engine for German translations. Schwarze Sau. Latest Updates What's Easy Poker Strategy in this version Thanks for playing in Tipico Shops Palace! Weiterlesen … Doko mit Jahren. Ich kann es wärmstens empfehlen! Doppelkopf ist ein Spiel für vier Spieler mit variablen Partnerschaften. Vorsitzende des Deutschen Doppelkopf-Verbandes e. Hätte sie nur Re angesagt, erhielte sie 4 Punkte gutgeschrieben Spiel, Re 2, unter